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A Theoretical Survey for Framing the Learning-최정민 91-102
글쓴이 관리자 날 짜 2010-11-25
첨부파일 8.A Theoretical Survey for.pdf
내용 A Theoretical Survey for Framing the Learning-Based Approach to Interactive Product Design 


최 정 민 
서울대학교 미술대학 디자인학부 BK교수 

Choi, Jung-Min 
BK Professor, Faculty of Craft and Design, Seoul National University 
-------------------------------------------------- 
1. Introduction 
2. Research Scope & Approach 
2-1. Research Scope 
2-2. Research Approach 
3. Human Cognitive Aspects in User-Product Interaction 
3-1. Human Cognitive Process 
3-2. Schema and Mental Model 
3-3. Motivation 
3-4. Situated Cognition and Actions 
3-5. Existing Approaches to Learning in 
   HCI and Design 
4. Studies on Mental Model and Elicitation 
4-1. Mental Model in Design and HCI 
4-2. Elicitation of Mental Models 
5. Representation of Knowledge 
5-1. Knowledge Representation 
5-2. Roles of Knowledge Representation in AI 
6. Discussion and Conclusions 
References 


Abstract 
When users interact with an interactive product to achieve goals, their knowledge is utilized, accumulated and generated, continuously modifying their mental models of the product. This process can be considered the users’ learning process of the product. The goal of this paper is to investigate the relevant theories and methods in order to frame the Learning-Based Approach (LBA). By identifying users' knowledge process in a more structured way, this research aims to help designers develop interactive products that can support users' knowledge utilization and generation. 
The survey encompasses theories and methods from three different research areas: Cognitive Science, which provides the foundation of the basic concepts in a human cognitive process, and Human-Computer Interaction and Artificial Intelligence, which account for the Cognitive Science theories in more applicable ways. Although the previous works provide useful insights on the process of learning through user-product interaction, there is little research on systematic methodologies by which designers can effectively incorporate users’ learning process into design practice. The LBA proposed by this study involves the conceptualization of learning processes, the implementation through knowledge representation, and the validation of this methodology. By doing so, designs adopting the LBA will be able to provide users with easier and richer experiences in using interactive products. 

Keyword 
Design Methodology, Learning-Based Approach, Interactive Product Design